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Artist's Mind

Mixed Reality app for Oculus Quest 3 (Dec 2023)

Identified problem space: 

How can we physically and virtually embody someone's creative mind as a canvas?
How can these "visitors"
leave their own marks within someone's mindspace that
can be seen by the
next users

 

Project video: 

Development: 

- Stacey Cho  Design Engineer, from initial concepts to app development

Development Process: 

Work flow:  ideations - prototyping - user experience

Unity, Maya, Blender, Substance Painter, Premiere Pro 

Screenshot 2026-01-30 at 3.02.27 AM.png

Unfortunately, this project went through multiple ideation and prototype iterations that some of the workflow documentations were lost.

Most of the refinement was based on the actual user interaction of "physically" drawing and leaving their marks in the MR space! 

Reflections: 

This project really challenged me to iterate on what is a coherent user experience in experimental virtual spaces, where even without UI displays, users easily learned how to "draw" in their surrounding environment.    

I kindly thank Professor
Angela Washko who advised me through this process, as Artist's Mind
was one of many 
foundational projects that led into greater scaled projects like Jelly Invasion (2024)

Connect with me: staceycho@mde.harvard.edu

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