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Sentimental
Algorithms

3 short films of Fleeting moments created in Computational Design

In relation to memory and sense of nostalgia, how can computational design work to create changing behaviors controlled by input parameters?

 

This experimental project explores the theme of "Sentiment" in three different parts-from reminiscing moments from a bygone childhood, to expressing perplexing changes in adulthood, to showing the growing nature of an individual as a metaphor of their zodiac animal (My birth year of 2001!).

 

All three parts utilize a different C# algorithm scripted in Rhino 8's  Grasshopper to construct its changing behavior, then was compiled and rendered in Unity. These were overall an experimental playground project

for me, developed in November 2024.

Process shots of Computational Design

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1. Nostalgia

2. Anatomy of a Scream

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3D scan of myself broken down by parsing through its individual points / mesh

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3. Years of the Snake

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Initially captured my movements using HTC Vive Controllers, then utilized points as the snake base

Purple Satin
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